성과공개

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상세 정보

논문
게임 엔진을 사용한 모듈 건물 생산의 이산 사건 시뮬레이션을 위한 임시 프레임워크
연도
4차
분류
구성기술3
연구기관
경희대학교
구분2
학술발표
논문명
게임 엔진을 사용한 모듈 건물 생산의 이산 사건 시뮬레이션을 위한 임시 프레임워크
학술지명
한국CDE학회 2024 동계학술대회 논문집
ISSN
학술지 볼륨번호
게재일
논문페이지
주저자명
Saddiq Ur Rehman
교신저자명
김인한
공동저자명

논문 초록
Traditional methods for simulating modular building production process lack interactivity and realism, limiting effective decision-making and optimization due to their inability to capture the complexities of modular construction workflows. This study proposes a preliminary framework for integrating DES (discrete event simulation) into modular building production using game engines, with the goal of bridging the gap between traditional simulation methods and the dynamic nature of modular construction projects through the use of interactive and visual capabilities. The key steps are preparing data for modular production process, BIM (Building information modelling) designing workflows, configuring the DES model, implementing integration within unity, and finally analyzing, visualizing, and optimizing the results. The proposed framework has the potential to revolutionize modular building simulation and analysis by providing an interactive platform that allows stakeholders to better understand the complexities of real-world construction scenarios, resulting in more informed decision-making and better project management.
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